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KINEMATICS - A VIDEO GAME DEVELOPMENT BLOG

Unreal 5: Nanite and Lumen Technology for Next-Gen Games

WOW! That’s all I could say after watching the first look of Unreal Engine 5 which Epic Games released on May 13. The main highlights of the show were Nanite and Lumen - the next-gen technology to run video games breathtakingly similar to Hollywood movies. With UE5 slated to release in 2021, Epic Games is…
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Building real world applications with Blockchain & AI

By and large, we are living in the age of interdependence. The emergence of innovation and dependence is enabling businesses and people to bridge the gap and ensure security and pave a way to a future that was beyond imaginable a few years back, but not anymore. Blockchain and AI are powerful independently, but when…
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Quick Tips to Know Before Developing a Game in C++

So, you have made up your mind to develop a game in C++. Well, that’s a great idea. However, you could use some tips before starting out with the actual development. Where to start, what to work on, how to go about it, etc. Plus, there are multiple game engines available. Should you use these…
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Top Virality Features To Design In Video Games

To simply put virality in video games, a great way to quickly acquire new users by letting existing users spread the word of mouth and significantly bring down user acquisition costs. But don’t mistake virality for a single feature of forcing users to tap or click on a random sharing button. For result-driven virality features,…
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3 months - The average time to launch an MVP with Logic Simplified.

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