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Category Archives: First Person Shooter

Considerations while making different camera perspectives in a Unity Shooter

Have you been looking for ways to develop the right camera shots for your dream game? The Unity Engine provides a huge number of camera options and perspectives. Designing the right scene requires careful engineering and construction of the right angles, while considering different perspectives. Yes, the engineering involved might look like a deterrent, but…
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Unity 3D Cinemachine for 3rd Person Shooter Games

Among all the things that entertain us, we love videogames the most. Mostly for they are interactive, immersive and have an engaging story that players feel impelled to live through. But, creating current generation games is way more demanding than before as game developers now need to create not just an engaging storyline graced by…
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Exploring Varied Camera Perspectives in Unity Shooter Games

Ready, Aim, Fire! Or for the developer's sake, let's go by Lights, Camera, Action! Don't go, "Eh! Really" on this traditional cue. Since, I don't intend to talk about cinematography but about the cinema of gaming - about the perspectives that are built by lights and cameras in the making of action video games, particularly…
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How to Build a First Person Shooter (FPS) Game in Unity

Are you looking to make a Unity shooting game or specifically, a First Person Shooter (FPS) game using Unity? You have come to the right place. Games like Quake, Counter-Strike, Call of Duty, etc, were among the first FPS games that brought about a revolution in the PC gaming industry. And now, we have new…
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