The launch of Stage3D by Adobe opened a new dimension to game development for web, we mean third dimension. It uses hardware acceleration to render objects. The above line sounds quite simple, yet very powerful. Before this many game developers tried to create HD effect in games but failed due to the limitations of the platform. Earlier the game developers could only render 6000-7000 triangles and ran into many issues like Z-sorting. But the advanced API by Adobe is simply wonderful. It allows millions of triangles to be rendered with effects like light and shade. We are astounded with the quality we are able to deliver to our users/clients and that too at 60fps.
Apart from the effort done by Adobe we appreciate effort put in by companies like Away3D and Alternativa3D. These companies were quick to create a wrapper around Stage3D. These libraries have created an easy way to load 3D models exported from tools like Blender, 3Ds Max and Maya in our games. Their physics engines are also very powerful.
Our company has expertise in most 3D AS3 libraries. To mention a few:-
Away3D 3.6 does not use Stage3D but is very powerful to build low poly games. Worked well with Flash player 9 and above. We handle skeleton and vertex animations using this library. Generally we import models in Collada format to be used in our games. Away3D version 4 uses Stage 3D. Hence the capabilities of this library are innumerable. We generally import models in MD5 format to support skeleton animations. This library is currently in beta. It is free and open source library.
This is another very powerful library around Stage3D. They have very powerful UI tool Alternativa GUI to manipulate objects. Alternativaphysics is one of the most powerful physics engine we have used in our projects.
What do we do for you:-
- Rigged 3D models design and export.
- 3D scenes and terrains
- Multilevel 3D game development
- Multiplayer 3D game development
- Develop role playing games with Vitual 3D world.
Publish your games for Web, Desktop & Mobile
Our expertise in Stage 3d which is a 2D and 3D rendering engine developed by Adobe helps us create your games for multiple platforms with same code. The advanced publishing and packaging options provided in Adobe Flash CS5.5 and Air 3 makes it very simple to publish your 3D games for Android, IOS and Desktop applications.
Social Network Integration
We help you leverage platforms like Facebook, Twitter and Google plus to bring traffic to your games. We integrate features like friend invite, stream publishing and leader boards in your games.
Integration with advertisement networks and payment platforms
We have expertise in many social gaming platforms and payment platforms like Mochi Media. Integration with these libraries is vital for the profits of your game.